Building
Behind-the-scenes engineering, infrastructure, and architecture posts.
5 posts in this category.
Building
Why We Built for iOS and Android from the First Day
Most indie outdoor apps launch iOS-only and add Android later. We did it both ways from day one. Here's why — and what it cost us.
By Baseline Maps Team · May 25, 2026
Building
How We Built Baseline Maps from a Frustrated Fishing Weekend
The origin story of Baseline Maps — what we couldn't find in any existing outdoor app, what we shipped first, and how a fishing tool became a three-mode platform.
By Baseline Maps Team · May 25, 2026
Building
How We Keep Hunting and Fishing Regulations Current
State agencies publish 200-500 page rule books and change them mid-season. Here's how we keep every river and GMU in Baseline Maps tied to the right rules.
By Baseline Maps Team · May 25, 2026
Building
Voice Memo to Production: How We Ship Features in Under Two Weeks
From a 45-second voice memo on a riverbank to a shipped feature in users' hands — the exact process that turns user requests into code in days, not quarters.
By Baseline Maps Team · May 25, 2026
Building
Why We Obsess Over Offline Maps
Most outdoor apps treat offline maps as a tier feature. We treat them as the default. Here's why — and what it changes about how the app is built.
By Baseline Maps Team · May 25, 2026